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Probe deduplication breaks for probes that are close
When adding dense light probes on a small object some of the probes disappear. Steps to reproduce:1. Download and open the attached ... Read more
[Hub] [Linux] Creating a project with an existing name but with differen...
How to reproduce:1. Create a project with the name 'TEST' and launch it2. Create a few objects in the scene to make the project diff... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce:1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip")2. Open the "SampleScene" and enter the Pla... Read more
Analytics restore old cookie data after cookie cache has been cleared vi...
How to reproduce:1. Download tester-submitted project(CookieRepro)2. Run the included Python script 'Cookies.py' to start a local se... Read more
[IL2CPP] Player crashes when calling user32.dll function ToUnicode
Steps to reproduce:1. Download attached project2. Build project for Standalone IL2CPP3. Launch player Results: Player crashes Reprod... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more
"Find References In Scene" does not list references for scripts within p...
How to reproduce:1. Create a new Unity project2. Create a new GameObject3. Attach a script from a package to the GameObject(e.g. Pac... Read more
[ProBuilder] Clicking on a face after selecting a different object appen...
How to reproduce:1. Open the attached project named Case_11619942. Make sure the ProBuilder window is open and Vertex/Edge/Face sele... Read more
IMGUI's EditorGUI.IntSlider causes a StackOverflow and crashes after a f...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In the Editor select Window -> IntSliderIssue3. Observe the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject