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0
votes
Fixed

[HDRP] Ambient Light is not updating when Directional Light is being rot...

Package: Scriptable Render Pipeline HD

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Apr 28, 2020

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Version/s: 7.1.7

How to reproduce:1. Open the attached project named "Case_1242459"2. Open Test Scene3. Enter Play mode4. Select the Sun gameObject5.... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more

0
votes
Fixed

Rendering Debugger Volume's "Camera" dropdown has "None" option that can...

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Sep 05, 2025

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Version/s: 6000.2.1f1, 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more

0
votes
Fixed

EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...

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Oct 10, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1, 6000.2.0a1

How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more

0
votes
Fixed

Diffusion Profiles are not included as Material dependencies when export...

Package: Scriptable Render Pipeline HD

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Feb 24, 2020

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Version/s: 7.2.1

Reproduction steps:1. Download and open the attached project "1222563.zip"2. Right-click on the TestMaterial and select Export Packa... Read more

0
votes
Fixed

The Graph Debug Information window does not display information and show...

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effects Graph package Create a new... Read more

0
votes
Not Reproducible

Scene becomes black in Meta Quest when using Built-in Render Pipeline wi...

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the Scene “Report“3. Make sure Vulkan is selected as active G... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

1
votes
Fixed

InitializeOnLoadMethod is called before scenes gets loaded after project...

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Sep 18, 2025

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Version/s: 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Create a new project in 6000.2.5f12. Create a new script3. Add the following code:[InitializeOnLoadMethod]stat... Read more

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