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[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce:1. Open the attached project named "Case_1242459"2. Open Test Scene3. Enter Play mode4. Select the Sun gameObject5.... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Rendering Debugger Volume's "Camera" dropdown has "None" option that can...
How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more
EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...
How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more
Diffusion Profiles are not included as Material dependencies when export...
Reproduction steps:1. Download and open the attached project "1222563.zip"2. Right-click on the TestMaterial and select Export Packa... Read more
The Graph Debug Information window does not display information and show...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effects Graph package Create a new... Read more
Scene becomes black in Meta Quest when using Built-in Render Pipeline wi...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the Scene “Report“3. Make sure Vulkan is selected as active G... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more
[iOS] All iPhone builds show iPhone 6 plus launch image
To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more
InitializeOnLoadMethod is called before scenes gets loaded after project...
Steps to reproduce:1. Create a new project in 6000.2.5f12. Create a new script3. Add the following code:[InitializeOnLoadMethod]stat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject