Search Issue Tracker
Fixed
Fixed in 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Votes
0
Found in
6000.2.1f1
6000.3.0b1
6000.4.0a1
Issue ID
UUM-116671
Regression
Yes
Rendering Debugger Volume's "Camera" dropdown has "None" option that can't be selected
How to reproduce:
1. Create a new 3D URP Sample project and open the "TerminalScene" scene
2. Go to Window -> Analysis -> Rendering Debugger -> Volume
3. Open the "Camera" dropdown
4. Observe the dropdown options
Expected results: The is no "None" option
Actual results: There is "None" option that can't be selected
Reproducible with: 6000.2.0a4, 6000.2.1f1, 6000.3.0b1
Not reproducible with: 6000.0.57f1, 6000.2.0a3
Reproducible on: macOS Sequoia 15.6 (M1), Ubuntu 24
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Parameters example code uses legacy Input System causing “InvalidOperationException” errors spam in the Console window
- Overlay cameras break URP rendering order on Mac/Metal
- Spring Joint 2D "Distance" value adjusts "Connected Anchor" Y value instead when dragging via Inspector
- Tree GameObject appears grey when rotated in the Preview window
- Unable to delete Tree GameObjects and “NullReferenceException” errors are thrown when using Hierarchy V2 and trying to open the GameObject context menu after deleting a Tree Prefab
Add comment