Search Issue Tracker
Fixed
Fixed in 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Votes
0
Found in
6000.2.1f1
6000.3.0b1
6000.4.0a1
Issue ID
UUM-116671
Regression
Yes
Rendering Debugger Volume's "Camera" dropdown has "None" option that can't be selected
How to reproduce:
1. Create a new 3D URP Sample project and open the "TerminalScene" scene
2. Go to Window -> Analysis -> Rendering Debugger -> Volume
3. Open the "Camera" dropdown
4. Observe the dropdown options
Expected results: The is no "None" option
Actual results: There is "None" option that can't be selected
Reproducible with: 6000.2.0a4, 6000.2.1f1, 6000.3.0b1
Not reproducible with: 6000.0.57f1, 6000.2.0a3
Reproducible on: macOS Sequoia 15.6 (M1), Ubuntu 24
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine camera does not jump to the target position when using CinemachineFollow.ForceCameraPosition
- Tree Prefab Asset icon does not display leaves
- Incorrect error box style when installing the unsigned package in the Package Manager's "Invalid Signature" pop-up
- "Invalid Signature" pop-up incorrectly wraps the text when using the Light theme
- WebGPU: can't bind compute RWTexture for read and write
Add comment