Search Issue Tracker
On Application.OpenURL browser does not receive focus when standalone is...
When a windows standalone is in fullscreen, and Application.OpenURL is invoked,the newly opened browser window does not receive focu... Read more
CIL2AS : Convert scripts with invalid filenames (spaces).
1) What happenedSimple, error free script appeared to have no effect on the game when exporting to Flash player. Worked fine in norm... Read more
Right clicking animation curve keys should check if in curve area rect
Right now context menu is shown when releasing the mouse button, which means you can do this:1. Right click a key.2. Drag outside to... Read more
Batching breaks some tree creator trees
TreeCreator stores arbitrary data in the tangent vectors, and transforming it (like batching does) is just wrong. We need ability fo... Read more
Navmesh agent get stuck when they're all aiming for the same target.
Navmesh agent get stuck when they're all aiming for the same target. Repro Steps: 1. Launch Unity with attached project2. Load scene... Read more
Audio preview window shows incorrect information
Could reproduce on the latest Version 4.0.0f1 (ae0cb4a1b6e3) To reproduce:- Create a new project and import attached file- Observe t... Read more
[Legacy] Animations curves are imported incorrectly, the tangents twitch...
Animations curves are imported incorrectly, the tangents twitch during the last few frames of the first animation. You can see this ... Read more
Particles do not spawn at correct transform.position
To reproduce:- Open attached project and launch "repro" scene- Select the Main Camera and observe that the Lag Count is set to "200"... Read more
SortedDictionary and SortedList are not supported, producing an error.
To reproduce: 1: Open attached project and build using the flash exporter2: Console responds with several errors, specifically "Call... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument