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[Addressables] Sprite textures are included in the bundle when Sprite at...
How to reproduce:1. Open the attached project ("case_1165405-SpriteAtlasProject.zip")2. Open the Addressable window and build Player... Read more
[Hub] Downloading some Learn Projects does not download correct version ...
Reproduction steps:1. Open Unity Hub2. Go to the "Learn" menu and choose "Resources" submenu3. Download and start the "Vehicle Tools... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
[iOS] App crashes at runtime when changing the Device language
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to t... Read more
AssetImporter's Internal Error occurs when adding a Variant on the Origi...
How to reproduce:1. Open the attached "SetError.zip" Project2. On "GO1.prefab" in the Project View change the List Size to 2 on the ... Read more
[2019.2] Unity Crashes at mecanim::animation::TransformValuesFromClip wh...
Steps to reproduce:1. Download attached project2. Select Assets->Art->Animations->Bombs->HERO@BOM_Run_L_00->BOM_Run_L... Read more
Animated child objects' rotations are not reset when exiting Timeline pr...
How to reproduce:1. Open the attached project '1165295repro'2. Ensure that Cube object's rotation is 0 0 03. Click on 'GameObject' a... Read more
Tools.viewTool always returns ViewTool.Pan
How to reproduce:1. Open attached project "ViewToolRepro.zip" and scene "ReproScene"2. In the Scene view, hold right click and move ... Read more
[Asset Impoter UI] Old icon is being used to remove curves in Animation ...
Steps to Repro:1. Create a new or open attached project2. Import any 3D FBX with animation from the asset store3. Select FBX in Proj... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes