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[Rider Editor] Link under Preferences is not readable when using Unity p...
The link is unreadable on Unity professional theme under Rider Preferences Steps to Repro:1. Create a new Project2. Window > Pack... Read more
UWP use of StorageFolder to access files returns system exception
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build SampleScene4. Open VS solution5. Add restricted Cap... Read more
Changing the position of a RectTransform twice doesn't work when it is i...
How to reproduce:1. Open the attached 'UIBugRepro.zip' project2. Enter Play Mode3. Observe created 'UI(Clone)' Game Objects Expected... Read more
Only one of the selected Game Objects is pasted when pasting in Prefab M...
How to reproduce:1. Open attached project "PrefabPaste.zip"2. Open UIE-Impact prefab in prefab mode3. Copy everything under UIE-Impa... Read more
All Console entries disappear when clicking on them
How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more
HingeJoint2D Angle Limits are not respected when connected object's rota...
How to reproduce:1. Open the attached project ("HingeJointBug")2. Enter the Play Mode Expected result: both Hinge Joints move in the... Read more
Unity Player crashes on strrchr when launching it with -client or -serve...
How to reproduce:1. Create a new project2. Build the project3. Launch the player with -client or -server argument Actual result: Uni... Read more
Android Blit Type cannot be changed in the Editor
How to Reproduce:1) Create a new project using any revision including or after 2019.3.0a6 (443459e87a3c)2) Change to the Android bui... Read more
[WindowsMR] Improve messaging when PerceptionRemoting.dll does not load
In the editor we have a checkbox for enabling WSA Remoting Support, this toggle loads the PerceptionRemoting.dll. When this checkbox... Read more
"Frame Selected" through "Edit" menu doesn't work if after pressing it, ...
Reproduction steps: 1. Create a New Project2. Select any GameObject3. Press "Edit" -> "Frame Selected" in a way that after pressi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned