Search Issue Tracker

0
votes
Fixed

Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...

Mono

-

Mar 26, 2020

-

Version/s: 2017.4, 2018.4.5f1, 2020.2

How to reproduce: 1. Open the attached project 2. Wait for a few seconds Expected result: Unity doesn't crash Actual result: Unity ... Read more

0
votes
By Design

GameObject is not culled and can be seen in the Frame Debugger when Came...

Camera

-

Mar 26, 2020

-

Version/s: 2017.4, 2018.4.12f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "CullingTest2" 2. Open the Frame Debugger (Window->Analysis->Frame De... Read more

0
votes
Fixed

Placing removed nested Prefabs back into the Assets folder does not upda...

Asset - Importers

-

Mar 17, 2020

-

Version/s: 2018.4, 2018.4.19f1

How to reproduce: 1. Open user-submitted project (PrefabBUG.zip) 2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefa... Read more

0
votes
Fixed

Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...

Inspector Framework

-

Mar 27, 2020

-

Version/s: 2020.1.0a16, 2020.2, 2020.2.0a5

How to reproduce: 1. Open the attached "fp16Test" project 3. In the Project window, select "NewComputeShader" 4. In the Inspector wi... Read more

1
votes
Fixed

[PackageManager] Tooltips are missing in Package Manager window

Packman

-

Mar 27, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Step... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

-

Mar 25, 2020

-

Version/s: 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more

0
votes
By Design

Images are not recognized by the Editor when Images are directly added ...

Asset - Importers

-

Mar 11, 2020

-

Version/s: 2017.4, 2019.2.21f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1226977" 2. Navigate to Project -> Assets ->StreamingAssets 3. Notice Image A... Read more

0
votes
Not Reproducible

DCC Inspector selected tab text highlighter is overly saturated

Asset - Importers

-

Mar 27, 2020

-

Version/s: 2020.2.0a4, 2020.2.0a5

How to reproduce: 1. Open the attached project 2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons)... Read more

0
votes
Fixed

NullReferenceException thrown when selecting multiple model assets and h...

Asset - Importers

-

Mar 27, 2020

-

Version/s: 2019.3.1f1, 2020.1, 2020.2, 2020.2.0a5

How to reproduce: 1. Open the attached project 2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "anim... Read more

0
votes
Fixed

[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...

Terrain

-

Mar 27, 2020

-

Version/s: 2019.3.0b6, 2020.1, 2020.1.0b4, 2020.2

Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.