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[macOS Catalina][Metal] Prefab edit Scene view appears pixelated
How to reproduce:1. Open the attached project2. Open the Prefab gameObject in the Prefabs folder3. Select the Prefab gameObject in t... Read more
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373Does not reproduce in 2020.2.0b8Repro steps:1. Create a terrain2. Add 2 layers to the terrain with norm... Read more
Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build
How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more
[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...
Reproduction steps:1. Open user attached Project2. Open "SCENE_NAME" Scene3. Open Tile Palette, Window -> 2D -> Tile Palette4.... Read more
Scripts are not always immediately recompiled when clicking away during ...
How to reproduce:1. Create a new Unity project2. Create a new C# script, but don't finish naming it3. Instead of renaming it or pres... Read more
Specific project crashed when opening with Apple M1 chip
Steps to reproduce:1. Open the user's attached project "trainconductorworld.zip" using a Mac with an Apple M1 chip2. Wait for the im... Read more
[Post Processing] Black artifacts appear when using Screen Space Reflect...
Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Observe the Game view Expected result: The game vie... Read more
A blue line appears when component can not be placed while reordering or...
How to reproduce:1. Create a new project2. Open 'SampleScene'3. In the Hierarchy window select 'Main Camera'4. In the Inspector sele... Read more
Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...
Reproduction steps:1. Open project "MobileBoardCoreGames.zip"2. Open Scene "Board"3. Build and run Expected result: no crashActual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected