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1
votes
By Design

Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...

Scene Management

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Mar 22, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more

0
votes
Won't Fix

DX12 uses approx twice as many buffers as D3D11 when rendering a large mesh

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a9

How to reproduce:1. Open the attached project "SlowDX12_SRP.zip"2. Build the project3. Run the Build through RenderDoc4. Capture Fra... Read more

0
votes
By Design

No warnings when creating the selector with the duplicate name

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more

0
votes
Not Reproducible

When re-parenting an object to another object that has a negative x scal...

Editor - Other

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Feb 05, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more

0
votes
Won't Fix

Multiplayer Play Mode package throws file not found IO exception after S...

Package: Multiplayer Play Mode

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Apr 02, 2025

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Version/s: 1.3.3, 1.4.0

Steps to reproduce: Create a new Small Scale Competitive Multiplayer template project Check the console after the project is created... Read more

0
votes
Fixed

UI Toolkit PopupFields are 19px when all the other fields are 18px

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Sep 13, 2024

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Version/s: 2021.3.43f1, 2022.3.47f1, 6000.0.20f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "IN-84283.zip"2. Open Bug Examples>Popup Height Expected results: The Popups column... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
By Design

UnsafeUtility.Malloc uses 4MB when creating an empty NativeQueue

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Apr 24, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

How to reproduce:1. Open the attached "IN-98674" project2. Open the "test" scene3. Navigate to the project directory and run the "te... Read more

0
votes
Fixed

The "LOD Group" component gets scrambled in the Inspector window when in...

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Sep 12, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

Reproduction steps:1. Open the attached “IN-53998_LODBug (2).zip“ project2. Open the “SampleScene”3. Select the “ObjectWithLod” in t... Read more

0
votes
By Design

Adjusting motor speed of the hingejoint2D causes object to move uncontro...

Physics2D

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Dec 01, 2016

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Version/s: 5.4.2f2

Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more

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