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Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...
Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more
DX12 uses approx twice as many buffers as D3D11 when rendering a large mesh
How to reproduce:1. Open the attached project "SlowDX12_SRP.zip"2. Build the project3. Run the Build through RenderDoc4. Capture Fra... Read more
No warnings when creating the selector with the duplicate name
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
Multiplayer Play Mode package throws file not found IO exception after S...
Steps to reproduce: Create a new Small Scale Competitive Multiplayer template project Check the console after the project is created... Read more
UI Toolkit PopupFields are 19px when all the other fields are 18px
How to reproduce:1. Open the attached project "IN-84283.zip"2. Open Bug Examples>Popup Height Expected results: The Popups column... Read more
Animation Clips don't play in separate layers
Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more
UnsafeUtility.Malloc uses 4MB when creating an empty NativeQueue
How to reproduce:1. Open the attached "IN-98674" project2. Open the "test" scene3. Navigate to the project directory and run the "te... Read more
The "LOD Group" component gets scrambled in the Inspector window when in...
Reproduction steps:1. Open the attached “IN-53998_LODBug (2).zip“ project2. Open the “SampleScene”3. Select the “ObjectWithLod” in t... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more
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