Search Issue Tracker
Editor crashes after you undo Add Rect Transform to Prefab (of object wi...
To reproduce: 1. Create a new project. 2. Create Empty "GameObject" with an empty "GameObject" child. 3. Make a prefab of this GameO... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce: 1. Create a new project. 2. Create empty GameObject. 3. Make a prefab of it. 4. Select instance of a Prefab in Hierarc... Read more
NavMesh is not fully generated for spherical objects
Steps to reproduce: 1. Create a new project 2. Create a sphere object in the scene 3. Increase it's size 4. try to bake navigation ... Read more
[Android] SpriteRenderer with custom shader does not reflect light
Steps to reproduce: 1) Download attached project 'Bug.zip' and open in Unity 2) Open scene 'test' 3) In Hierarchy, increase Range of... Read more
[Regression][TerrainInspector] Terrain brush is always active on mouse h...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached 'TerrainInspectorBug' package and open 'test' scene; 4. Se... Read more
[MSE] Lightmap indices are assigned incorrectly when lightmapped prefabs...
To reproduce: 1. Open project 2. Build 'Cuberef' and 'StartScene' scenes 3. Notice that cube is not lit 4. Open 'BakedScene' 5. Bui... Read more
GameObject isn't set as public variable after undo operation
"Test1" GameObject has script attached which is checking if public variable (GameObject Test2) is set. If is set console displays ex... Read more
In 5.5 versions of Unity Playable Animation Transitions does not act lik...
Reproduction steps: 1. Open the attached file "Animation Test 5_4.zip" in 5.4.1p3 version; 2. Open the scene "test" in the Play mod... Read more
Setting GameObject's layer with editor layout set to default throws Inva...
Steps to reproduce: 1. Create new project 2. Maximize editor/make it fullscreen 3. Reset Layout to Default 4. Add empty game object... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject" prefab instance 4. Add any c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project