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0
votes
Fixed

Texture2D.GenerateAtlas causes huge memory leaks and freezing when enter...

Graphics - General

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Sep 22, 2018

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Version/s: 2018.2.1f1

To reproduce: 1. Open user's attached project, scene SampleScene 2. Enter Play mode 3. Observe memory leaking in any monitoring tool... Read more

3
votes
By Design

After creating Assembly Definition file can't reference XR.AR libraries

Package: ARFoundation

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Aug 31, 2018

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Version/s: 1.0.0-preview.18, preview.12

To reproduce: 1. Create a new project 2. Import AR Foundation package from Package Manager 3. Create a new C# script in any folder 4... Read more

0
votes
By Design

[Android] [UI] Buttons with TextMesh Pro does not render text in Android...

uGUI

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Sep 18, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Download attached project 2. Build it to Android device ( need to have iOS support installed as well) 3. Notice in ... Read more

1
votes
Fixed

[UWP] [IL2CPP] Runtime failure on call to Windows.Storage.Streams.GetRes...

Universal Windows Platform

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Sep 30, 2018

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Version/s: 2018.2.10f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project on IL2CPP backend 4. Open VS solution 5.... Read more

0
votes
Duplicate

Unity crashes when using Legacy Runtime

Mono

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Sep 24, 2018

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Version/s: 2019.1.0a2

Steps to reproduce: 1. Open supplied project Expected: no crash Actual: crash Reproduced in: 2018.3.0a10, 2018.3.0b3, 2019.1.0a2 N... Read more

3
votes
Fixed

Game View and Editor visibly drops in performance while scrolling throug...

Inspector Framework

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Sep 23, 2018

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Version/s: 2018.3.0b2

How to reproduce: 1. Open the project attached by the user (2018.3.zip) 2. Open the "Done_Main" Scene 3. Open the Inspector Window, ... Read more

0
votes
Fixed

[Android] Build and run fails to install an application on a device with...

Android

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Oct 01, 2018

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Version/s: 2018.3.0a4, 2018.3.0b4

Reproduction steps: 1) Create a new project or open any existing one 2) Try to build a project on any device with Android 4.1 -- Not... Read more

0
votes
Fixed

[UI] Progressive CPU Lightmapper is named as 'Progressive' in the Lighti...

Progressive Lightmapper

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Oct 01, 2018

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Version/s: 2018.3.0b4

Steps to repro: 1. Create new project in Unity 2018.3; 2. Open Lighting window (Window>Rendering>Lighting Settings); 3. Expand the ... Read more

0
votes
Fixed

[Android] Editor doesn't show that pushing built apps to Android 4.1 is ...

Mobile

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Oct 01, 2018

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Version/s: 2018.3.0b4

Reproductions steps: 1) Create a new project or open any existing one 2) Click on "Build and run" button and run the app on Android ... Read more

1
votes
Fixed

Undoing the "Create/Replace prefab" action does not revert the Prefab to...

Scene Management

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Sep 28, 2018

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Version/s: 2018.3.0b3

How to reproduce: 1. Create a new Unity project 2. Create a 'Cube' and a 'Sphere' GameObjects 3. Turn them into prefabs 4. Pick one ... Read more