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[PLM] Decals do not affect baked global illumination
A decal should bounce light, but not occlude light hitting the geometry behind it. It could be projected on the geometry behind it, ... Read more
New 3d-template extra potentially has old cookie behaviour
Please make sure that both 3d template and 3d-extra template are updated for any version this is in. Read more
"Disable cookie support" needs to be moved and renamed
The UI for cookie support needs to be redone. We should never name a toggle "disable". It would be good to move it. The article abou... Read more
Binding mouse position on an action will override any other bindings eve...
When binding Position of the mouse to an action, the value will always be reported through ReadValue, even if the mouse wasn't moved... Read more
Running specific test when Burst Compiler is enabled causes System.Index...
How to reproduce: 1. Open the attached "project.zip" project 2. Select Jobs Menu bar -> Burst -> Enable Compilation 3. Open the Test... Read more
[Shader Graph] Ports are stretched and shifted to the center of the node...
How to reproduce: 1. Change region format to Turkish (Navigate Start > Control Panel > Language and Region > Change date, time, or n... Read more
Text flickers when it's copied to a Texture2D and assigned to a Sprite R...
How to reproduce: 1. Open the user-supplied project 2. Enter Play Mode in the "SampleScene" Scene 3. In the Hierarchy window, select... Read more
[AI Planner] A Custom condition is added to the Preconditions list when ...
How to reproduce: 1. Open the project "case_1228582-AIPlanner" 2. Select Assets->AI Planner->Actions->Collect in the Project window ... Read more
Exception thrown on deleting folder from Favorites in Project Browser
If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more
[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps: 1. Open the attached project ("case_1225659-vfxgraphcrash.zip") 2. Make a standalone (release) build and run it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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