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[iOS] 2018.4.3f1 - 2019.2.0a11 Crash at TransformVerticesInnerLoop on Op...
To reproduce:1. Open attached project "UnityIphone5Bug.zip"2. Open "SampleScene.unity" scene3. Change the Build Platform to iOS4. In... Read more
[Mac] Video alpha channels are flipped vertically when transcoding to H2...
How to reproduce:1. Open the attached project ("dancer.zip")2. Select "dancer1.webm" file in the Assets window3. In the Inspector, c... Read more
Transform::GetWorldToLocalMatrix crash during first import when accessi...
Steps to reproduce:1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")2. Edit "producePrefabTransformAcc... Read more
[LWRP] Unity throws errors when building lighting on every single lightm...
Steps to reproduce:1. Download supplied project ("DD.zip").2. Open Scene "Main".3. Build Lighting. Expected: no errors.Actual: error... Read more
[Addressables] Sprite textures are included in the bundle when Sprite at...
How to reproduce:1. Open the attached project ("case_1165405-SpriteAtlasProject.zip")2. Open the Addressable window and build Player... Read more
[Hub] Downloading some Learn Projects does not download correct version ...
Reproduction steps:1. Open Unity Hub2. Go to the "Learn" menu and choose "Resources" submenu3. Download and start the "Vehicle Tools... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
[iOS] App crashes at runtime when changing the Device language
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to t... Read more
AssetImporter's Internal Error occurs when adding a Variant on the Origi...
How to reproduce:1. Open the attached "SetError.zip" Project2. On "GO1.prefab" in the Project View change the List Size to 2 on the ... Read more
[2019.2] Unity Crashes at mecanim::animation::TransformValuesFromClip wh...
Steps to reproduce:1. Download attached project2. Select Assets->Art->Animations->Bombs->HERO@BOM_Run_L_00->BOM_Run_L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window