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[Editor] EndLayoutGroup error on Console while closing "Save Preset" window
EndLayoutGroup Error appears on Console while closing a window which asks for a path to save preset for any GameObject. Steps to Rep... Read more
[2D] "ArgumentOutOfRangeException" error when dragging a SpriteShapeProf...
"ArgumentOutOfRangeException" error is thrown when dragging a "SpriteSheet Profile" from Project window-> Scene -> Hierarchy. ... Read more
[Vuforia] AR camera not detecting Image targets when using Vuforia's dat...
To reproduce:1. Open user's project BillboardOne.zip2. Enter Play mode to check if it detects single target - works perfectly fine3.... Read more
Unity crash when opening a project with PlayServicesResolver
To reproduce:1. Open users attached project "Flying Avengers 1.zip" Expected result: Unity opensActual result: Unity crash Reproduce... Read more
[iOS] Xcode warning: 'interfaceOrientation' is deprecated: first depreca...
Reproduction steps:1. Open the attached '975718_stripped' project.2. Build and run the attached project.3. Check the Xcode Issue Nav... Read more
Sliced sprite is stretched when adding it to the scene
To reproduce:1. Open my attached project2. Witness two sets of sprites - both have one sliced and one simple sprite3. Optional: try ... Read more
Undo a slider undoes every frame step instead of restoring value before ...
To reproduce:1. Open a new Unity project2. In the Hierarchy, click on Directional Light3. In the Inspector window, try adjusting any... Read more
[WebGL] Cannot copy chinese text into InputField
To reproduce:1) Open attached project and scene2) Play itExpected: Try copying this bit of random Chinese hieroglyphs into the input... Read more
Instantiating a shader causes Player to crash
Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more
A specific .ktx texture with ETC2.0 and alpha channel has artifacts on i...
To reproduce:1. Open retro project2. Select 'test' texture in project window3. Change filter mode to trilinear, apply settings4. Cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow