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Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce:1. Open the attached "1303095 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Open the Profi... Read more
Materials applied to GameObjects at runtime from Resources/Addressables ...
How to reproduce:1. Open the user's attached "U - Bugreport project.zip" project2. Go to File -> Build And Run3. Observe the Game... Read more
Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps:1. Open user's attached project2. In the Hierarchy window, create Empty GameObject (or any other GameObject)3. Dr... Read more
Crash with GenericRemote::CheckAndroidSDKPath when entering play mode
Reproduction steps:1. Open the user's attached project2. Open "SampleScene"3. Press Play Expected result: Scene playsActual result: ... Read more
Terrain Selection outline is missing
When a Terrain object is selected it no longer displays a selection outline Repro Steps:1. Install and launch 2021.1.0b22. Create a ... Read more
100% CPU usage for an extended period of time when importing an asset wi...
How to reproduce:1. Create a new project2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is imported a... Read more
Package Manager doesn't show available updates
Reproduction steps:1. Have version n of asset store package x downloaded2. Package x publisher publishes a new version n+13. My Asse... Read more
[Shadergraph] Graph is unusable if opened with Graph Inspector disabled,...
Doesn't repro on: 11.0.0 releaseRepros on: SRP master (03e5c8a6cf)Repro steps:1. Disable the Graph Inspector2. Close Shadergraph3. O... Read more
Editor freezes when running ReordarableList.DoLayoutList() in the Inspector
Reproduction steps:1. Open "Assets\Scenes\Bug Scene"2. Select Test Actor in the Hierarchy3. Click Player Actor component's "Add" but... Read more
The 'Enable' checkbox is displayed when using EditorGUILayout.InspectorT...
How to reproduce:1. Open the user's attached project2. In the Project window select 'New Container Asset'3. Observe the Inspector Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask