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Unity leaks memory/crashes when trying to open a project with a broken a...
Reproduction steps:1. Open the attached "BrokenAssetMemory.zip" project2. Open it from Unity hub Expected result: Project opensActua... Read more
[HDRP][DXR] Pathtracer renders HDRI with a lower resolution than rasteri...
Repro steps :- Open attached project- Open SampleScene- Go to game view- Notice the sharpness of the 8k HDRI- Select volume and enab... Read more
[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps:1. Download and open the attached project 'WebGLButtonAudio.zip'2. Open Scene 'SampleScene'3. Build and run the p... Read more
[URP] [Camera] Depth seems incorrect to user when camera's postpro=off
Steps 1a. Open 16bpc minimal repro1b. upgrade to URP, create a new UniversalRenderPipelineAsset1c. assign URPAsset in Graphics setti... Read more
[HDRP][DXR] CaptureScreenshot with superSize > 1 capture an image with n...
Repro steps :- Open attached project- Open SampleScene- Press Play- Click on the yellow sphere on the center- Notice the console mes... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps:1. Create a shadergraph2. Create a virtual texture3. Copy and paste a word with an invalid symbol (such as an exclamatio... Read more
[Shadergraph] Action that causes the graph to error does not print error...
Repro steps:1. Create a shadergraph2. Create a virtual texture3. Copy and paste a word with an invalid symbol (such as an exclamatio... Read more
[Fbx Exporter] FbxProperty.Set() does not take 'string' argument
Reproduction steps:1. Open attached project "FbxExport.zip"2. In Project window, open Assets/Test.cs3. In script editor, observe lin... Read more
[UI Toolkit] [Mobile] Touch input is offset when screen ratio is differe...
Reproduction steps:1. Download and open the user-submitted project "TestProjectUIToolkit.zip"2. Open the VisualElementsArray scene3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked