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Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps:1. Open attached project "case_1285584" from the drive link2. Open scene "demo scene 1" from "BMSLAB- Source Code... Read more
[Improved Prefab] Prefab gameObject Icon flickered on making it static
Prefab gameObject Icon flickered on making it static Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click >... Read more
Unity Editor crashes when exiting Safe Mode
How to reproduce:1. Open the attached "case_1279195-SpinePerformance.zip"2. While opening, enter "Safe Mode"3. When in "Safe Mode", ... Read more
Selected element cannot be changed visually on package.json Importer dro...
How to reproduce:1. Open attached project "PackageScopeBug.zip"2. In Project Window, select 'Packages' > 'Bug Complex Package Sco... Read more
Material error appears when changing Atlas Render Mode for fonts
To reproduce:- download this project- open the Special character scene- go to Fonts/NanumMyeongjo-Regular.asset and change the Atlas... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
Video won't play at start of scene
This test scene has a video that starts as soon as you enter play mode. This works in the editor or in Desktop Standalone, but it wo... Read more
[Terrain Tools] Erosion RenderTexture leaks
We found more leaks in the Erosion painting tools Read more
[URP][2D] Vertices stays selected when switching between multiple Shadow...
How to reproduce:1. Open attached "case1281920" and scene "SampleScene"2. In the Hierarchy window select "Shadow Caster" game object... Read more
[PackMan]Local Package can be deleted from Project window which causes m...
Reproduction steps:1. Open the user's attached project "PackManDoesNotShowUpdates.zip"2. Go to the Packages in Project view and sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed