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[Dual Screen] Profile Analyzer - Moving Editor to a different Screen abo...
How to reproduce:1. Open the attached project named "Case_1300310"2. Open the Profile Analyzer window3. Load the attached pdata file... Read more
Errors appear in the Console after selecting .tss or .umxl files in the ...
How to reproduce:1. Open the attached '1301021.zip' project2. Select Help > Quick Search3. In the search bar enter 'Test'4. In th... Read more
[Mac] Editor crashes on MTLGetEnvCase<MTLErrorModeType> on startup when ...
Reproduction steps:1. Create a new project2. Go to Project's root folder > ProjetSettings > ProjectSettings.asset3. Find "meta... Read more
Impossible to cancel the Asset import process when the import dialog box...
How to reproduce:1. Create a new project2. Import any Asset that takes long enough to open the import dialog box Expected result: it... Read more
[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps:1. Download and open the attached "ios14ShaderWarm.zip" project2. Build and deploy the project3. Close the app4. ... Read more
[Android] Resolution Scaling Mode Fixed DPI is not working properly resu...
How to reproduce:1. Open the user's attached project "Resolution Scaling.zip"2. Build and Run the project to an Android device Expec... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps:1. In the user's attached project open "SampleScene"2. Enter Play Mode3. Enable Add Some Force component on the "... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps :- Open attached project- Open SampleScene- Select lower decal projector "Decal Projector_Standard_100"- Change the draw... Read more
Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...
Reproduction steps:1. Open user attached project "Oblivion_Legion.zip"2. Create a "Sky and Fog Settings Profile" asset Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size