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0
votes
Won't Fix

[GLES2][PostProcessing] Invalid pass number for Graphics.Blit error is b...

Mobile

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May 27, 2019

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Version/s: 2019.3.0a1

To reproduce:1. Import Corridor Lighting Example from asset store2. Switch to iOS or Android platform and Graphics API to GLES23. Cl... Read more

1
votes
Fixed

System.DateTime causes ArgumentOutOfRangeException in Windows Standalone...

IL2CPP

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May 29, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Build the project3. Make sure your Windows system language is set to "Thai"4. Run th... Read more

0
votes
Fixed

"Assertion failure. Values are not equal." when adding Shared Component ...

Package: Entity Component System (ECS)

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May 29, 2019

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Version/s: preview.33 - 0.0.12, preview.30 - 0.0.12

How to reproduce:1. Open the user's project2. Open LineRendererSample3. Select "Camera" in the Hierarchy Expected result: No errors ... Read more

0
votes
By Design

Perforce Integration re-adds deleted files

Version Control

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May 29, 2019

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Version/s: 2018.4, 2019.1.0f2

How to reproduce:1. Create a new project and set it up to use Perforce version control2. Submit the project3. In the Packages folder... Read more

0
votes
Fixed

Move tool glitches when using Vertex snapping

IMGUI

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May 30, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Open 'SampleScene' and select 'Cube(1)'3. Make sure that ''M... Read more

1
votes
Postponed

Serialized Property has an incorrect name in the Inspector Window

Serialization

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May 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "GameObject" GameObject4. In Project Window open ... Read more

0
votes
Fixed

Resources Load fails to load TextAsset when it has non-ASCII characters ...

Scripting

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May 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1

How to reproduce:1. Open the user's project2. Open the scene "WebGLBug/TestWebGLScene"3. Press Play.Note that text appears on both s... Read more

3
votes
Fixed

Light probe still affects the main scene after a scene with the light pr...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "1159136_LightProbe.zip"2. Open scene "Empty" scene and wait for lighting bake3. Open scen... Read more

0
votes
Fixed

[Editor]Scrollbar on Inspector does not disappear after deselecting a ga...

Inspector Framework

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May 31, 2019

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Version/s: 2019.2.0a8, 2019.2.0b5

Scrollbar on Inspector does not disappear after deselecting a gameObject.Refer the attached video. Steps to reproduce:1) Create a ne... Read more

0
votes
Not Reproducible

Editing the Particle System component on a prefab asset desyncs multiple...

Scene Management

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May 31, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12, 2019.3.0a1, 2019.3.0a5

Steps to reproduce:1. Create a new project2. Create a prefab with a Particle System component3. Open another Inspector tab so you ha... Read more

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