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"Invalid AABB *this" and "Resource ID out of range" errors thrown when A...
How to reproduce:1. Open "Scene" Scene in the attached "case_1160643.zip" Unity project2. Open the "bad_prefab" GameObject in Prefab... Read more
VideoPlayer cannot load a video when an unsigned HTTPS server URL is passed
How to reproduce:1. Download and open the user-submitted project2. Start Play mode3. Press the "Play HTTPS video" button Expected re... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more
Crash on RegisterPlugin when importing plugin
How to reproduce:1. Open the attached project2. If Unity didn't crash, RMB > Reimport All Actual result: Unity crashes. Reproduci... Read more
Render Texture is blank when attaching it to Video Player as Target Texture
Steps to reproduce:1. Open users attached project "HUG EMEA 2018.zip"2. Open "Hug1" scene3. In the Hierarchy window find "Left_Large... Read more
Enlighten bakes faint shadows when using cutout materials with full opac...
How to reproduce:1. Open the attached project ("ShadowBug")2. Go to Window -> Rendering -> Lighting Settings3. Press Generate ... Read more
Editor crash when using holographic emulator with hololens
Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro:1. Create a new project... Read more
Canvas.BuildBatch occurs when moving the parent Game Object of a Canvas
How to reproduce:1. Open the attached 'Canvas Bug Report.zip' project2. Open Profiler3. Play the "SampleScene' scene4. Observe 'Canv... Read more
Crash on TextureStreamingJob when switching Quality Level
How to reproduce:1. Open the "TextureStreamingBug.zip" project2. Open the "Demo.unity" scene3. Press Play4. Press "Crash me" button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes