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1
votes
Fixed

[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...

Assets Management

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Dec 08, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1. Open attached project "751480.zip"2. Open scene "NeighborStream"3. Enter play mode4. Hold down "W" key to mov... Read more

1
votes
Fixed

[ReflectionProbes] Manually baked multiple reflection probes reference t...

Global Illumination

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Feb 29, 2016

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Version/s: 5.3.1p4

Reproduction steps:1. Create a new Unity project.2. Go to "Window > Lighting > Scene" and uncheck "Auto" checkbox.3. Save the ... Read more

0
votes
Fixed

GL.LINES disappear on window resize if used in OnGUI w/ Deferred render ...

UI

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Feb 27, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Download and open attached project "774745_GLLines.zip"2. Switch render path to Deferred3. Build project inclu... Read more

0
votes
By Design

[Spotlight][Shadows] High Spot angle value causes shadow softening

Shadows/Lights

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Mar 01, 2016

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Version/s: 5.4.0b8

Repro steps:1) Open the project and Untitled.scene2) Notice Point Light object (which is a Spot light) and that it has Hard Shadows3... Read more

1
votes
Won't Fix

[Android] [Unity remote 4] compass input returns 0

Android

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Feb 27, 2016

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Version/s: 5.3.1f1

To reproduce:1) Open the attached project2) Open Unity remote 4 on android device3) Play the scene 1, notice that it returns all zer... Read more

0
votes
Duplicate

Particle Effect is delayed every time after pausing/resuming effect

Shuriken

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Feb 29, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open attached project2. Open TestScene3. Select 08 GameObject4. Change Start Delay to 55. Simulate particle effect6.... Read more

0
votes
Not Reproducible

Unity Play mode freezes when debugging the project using a breakpoint an...

CodeEditors

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Mar 01, 2016

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Version/s: 5.4.0b8

Unity Play mode freezes when debugging the project by using a breakpoint and attaching a MonoDevelop script to the Unity process. St... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Fixed

[Shuriken] Null reference exception at UnityEditor.CurveSelection.get_cu...

Animation

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Mar 01, 2016

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Version/s: 5.3.3p2

Modifying two particle curves sometimes leads to an null reference exception, forcing the user to restart the editor. Repro steps: (... Read more

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