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Scene disappears when renaming it in the save dialogue box
Steps to reproduce: 1. Open the attached project (SceneTestProject.zip) 2. Create a new scene 3. Try to save the new scene 4. Dialog... Read more
[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...
Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity 2) Create .osig file for testing dev... Read more
After changing the canvas active state, the canvases do not display corr...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Observe the Sort Order of the gameobjects "Canvas" a... Read more
Configurable Joint High/Low X Angular Limits are interpreted on inverse ...
Steps to reproduce: 1. Open the project 2. Enter Play mode 3. Open "GameObject" in Hierarchy window -> Configurable Joint component ... Read more
Lightmap index and scaleoffset will be reset in playmode
Correct reproduction steps shared below. In Unity 5.3, lightmapping behaviour has changed and only baking the scene is not enough. A... Read more
[Transparency] Face orientation is not evaluated when baking a one-sided...
Face orientation is not taken into account when baking a one-sided geometry with a transparent texture. Shadows are always baked ont... Read more
Opening script with Sublime Text opens two instances instead of one
To reproduce: 1. Open project 2. Set Sublime Text as external script editor 3. Open script Expected: only one script editor window ... Read more
Video is corrupted when using UnityEngine VideoPlayer
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter play mode. Expected result: video is not corrupted. Actual... Read more
Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time