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Destroy() with a timer does not work on a specific Project
How to reproduce:1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project2. Note that the red cube... Read more
Crash on (mono-2.0-bdwgc) mono_gc_run_finalize non-deterministically whe...
How to reproduce:1. Open the attached project from "New Unity Project.zip"2. Enter Play Mode3. Click Button until the crash occurs (... Read more
Vietnamese language character replaced with "?" in InputField
Reproduction steps:1. Open attached project "InputVN.zip" and scene "SampleScene"2. Install "UniKeyNT.exe" and switch to the Vietnam... Read more
[Hybrid Renderer V2] No error/warning when trying to use HRV2 with URP a...
When using HRV2 with URP and SRP Batcher OFF, nothing renders without any error/warning.The rendering works correctly after toggling... Read more
[UI Builder] NullReferenceException error is thrown on clicking on Align...
NullReferenceException error is thrown on clicking on:-Align Items control.-Justify Contents control.-Flex Direction control. Steps ... Read more
Changing VideoPlayer.frame before playing the video does not change Vide...
Reproduction steps:1. Download and open the attached project "case_1283295-VideoPlayer_Bug_Report.zip"2. Open "Video Scene"3. Enter ... Read more
Crash when Exiting Play mode with Multiple scenes loaded
Reproduction steps:1. Open user attached Project2. Open "Assets/Main" scene3. Add AurimasUIScene and BaseWithPlayerController into M... Read more
[HDRP] Apply to Prefab option is missing when pressing on the Light Comp...
How to reproduce:1. Open the user's attached "HDRP Prefab issues.zip" project2. Open the "SampleScene" Scene3. Select the "Ponit Lig... Read more
[VFX] OnPlay doesn't reset seed
The reseet on play option is only effective with ReInit(), Play() doesn't reset the seed anymore.The documentation isn't conformed w... Read more
Crash on CameraStackRenderingState::ReleaseResources when restarting the...
Reproduction steps:1. Create a new HDRP project2. Go to Window > Render Pipeline > HD Render Pipeline Wizard3. Select the "HDR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size