Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2.5.0-pre.1
Issue ID
1298213
Regression
No
[Recorder] Frame rate can be influenced severely when starting a recording
How to reproduce:
1. Create an HDRP template project
2. Enter the Play Mode
3. In the Game View, observe the performance
4. Exit the Play Mode
5. Import the Recorder Package
6. Open the Recorder Window (General->Recorder->Recorder Window)
5. In the Recorder Window, under the Capture tab, select a GameObject from the Scene
6. Click "START RECORDING" (or the red button)
Expected result: Frame rate is not influenced severely when starting a recording
Actual result: Frame rate can be influenced severely when starting a recording
Reproducible with: 2.4.0-preview.1 (2018.4.30f1), 2.5.0-pre.1 (2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
Add comment