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1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

0
votes
Fixed

[VisionOS] visionos build do not add plugin or frameworks

VisionOS

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Apr 16, 2024

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Version/s: 2022.3.25f1

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more

0
votes
Fixed

"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...

Package: Cinemachine

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Oct 06, 2020

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Version/s: 2.6.3

How to reproduce:1. Create an empty project2. Install Cinemachine package3. Observe errors in the Console window Expected result: Ci... Read more

1
votes
Fixed

[Android][URP] Android application crashes when SRP batcher is enabled w...

Entities Graphics

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Mar 16, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce:1. Open the attached user's project "idle_2.0v1.zip"2. Ensure the app is not already installed (this seems to giv... Read more

0
votes
Postponed

[Compiler] Sending enum cast to Method that expects an enum fails to com...

Mono

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Apr 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more

0
votes
Won't Fix

NavMesh.CalculatePath doesn't work when Agents height is low

AI Navigation

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Oct 21, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh-&gt... Read more

0
votes
Won't Fix

[iOS] Transparent objects become opaque when viewed from behind with a P...

iOS

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Mar 29, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more

0
votes
Fixed

[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...

Networking

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Sep 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it and press "go"4. In console notice that relative path is ... Read more

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