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0
votes
By Design

enum of type uint acts as int when serialized with SerializedProperty.in...

Serialization

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.27f1, 2020.2

How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more

0
votes
Fixed

'Look rotation viewing vector is zero' warnings after setting Spot Light...

Package: Scriptable Render Pipeline Core

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Oct 13, 2020

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Version/s: 7.3.1

Steps to repro:1. Create the new project in URP or HDRP on Windows;2. Create the new scene;3. In the Hierarchy click '+' and select ... Read more

0
votes
Won't Fix

[Mobile] Colours do not match on one of the Universal Rendering Examples...

Package: Scriptable Render Pipeline Universal

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Oct 13, 2020

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Version/s: 10.1.0

How to reproduce:1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples"2. Open a project, and open a s... Read more

0
votes
Fixed

[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...

MacOS

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Oct 13, 2020

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Version/s: 2020.2, 2020.2.0b7, 2021.1

When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more

0
votes
By Design

[PLM] Viewport progressively updating, even with progressive updates tog...

Progressive Lightmapper

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Oct 13, 2020

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Version/s: 2020.1

Steps to reproduce: Method A1. Open attached project with latest trunk rev 5181ec54d595 plus daa5ab5ce3d7 grafted on top to make HDR... Read more

0
votes
Fixed

[Particles] Can't set Trail Material via Inspector

Visual Effects - Legacy

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Oct 13, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1

The Trail Material UI is missing. 1) Create new project2) Right click hierarchy view, create new Effects-> Particle System2b) If ... Read more

0
votes
Duplicate

[Android] [Vulkan] Application crash on Adreno devices using Vulkan

Mobile Graphics

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Oct 13, 2020

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Version/s: 2020.2.0a12, 2020.2.0b7

Steps to reproduce: 1) Download attached project and open in Unity2) In Player settings, make sure that Vulkan Graphics API is the t... Read more

0
votes
Fixed

[GameView] Input value for the Width and Height is not changing when a m...

Scene/Game View

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Oct 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more

0
votes
Fixed

[ProBuilder] Object face numbers are slightly cut from the left side in ...

Package: Probuilder

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Oct 13, 2020

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Version/s: 4.4.0, 4.3.1, 4.2.3

Object face smoothing group numbers are slightly cut from the left side under Smooth Group Editor window, refer attached screenshot ... Read more

0
votes
Not Reproducible

[HDRP] [Vulkan] Crash on built project startup

Package: Scriptable Render Pipeline HD

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Oct 13, 2020

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Version/s: 10.1

Tested with: 2020.2.0b8 + 10.1GPU: AMD Radeon VII Steps to repro: 1) Create a new HDRP template2) Add Vulkan to graphics API3) Build... Read more

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