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0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

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Jun 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "Metal_iOS_Bug.zip"2. Open "SampleScene.unity" scene3. Make sure that Metal Editor Support is ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Chang... Read more

0
votes
Fixed

Grab RenderTexture from a particle shader is executed even if the Partic...

Visual Effects - Legacy

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugParticleGrabPass.zip" project2. Open scene "SampleScene"3. Enter Play mode4. Open and enab... Read more

0
votes
Fixed

[Subdivide] Null ref in ConnectElements when trying to subdivide faces

Package: Probuilder

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Jun 07, 2019

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Version/s: 4.0.5

To reproduce:1. Open attached project2. Open Samplescene3. Select Cube object4. Try Subdivide Object5. There is a warning "Triangula... Read more

0
votes
Won't Fix

It is not possible to write Unit Tests in C# that Fakes modal dialogs

Unity Test Runner

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity2. Open Test Runner3. Press EditMode tab4. Select "... Read more

0
votes
Not Reproducible

[LWRP][Vulkan] VFX Graph are not rendered or flickering on Mali GPU, cra...

Package: Visual Effect Graph

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Jun 07, 2019

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Version/s: 6.7.1

To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene;4. Build and run the scene on Android dev... Read more

0
votes
Duplicate

[Blendshapes] Mesh of fbx gets deformed during its animation when fbx is...

Mesh

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May 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open attached project "GorwingOrYounging.zip"2. Open and Play "MyScene"3. In the bottom-right corner see the s... Read more

0
votes
Fixed

[Mac] Black screen and PostProcessing errors when updating the project t...

Post Processing

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May 18, 2019

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Version/s: 2019.1.3f1, 2019.2.0a1

How to reproduce:1. Open the project2. Observe the console3. Observe Game, Scene views Expected result: The views are renderedActual... Read more

0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

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