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Application.internetReachability does not update value when used in WebG...
How to reproduce: 1. Download and open attached "InternetReach" project 2. Build and run project on WebGL 3. Notice that Internet re... Read more
Terrain doesn't work with Lighting Debug Views when Draw Instanced is en...
Terrain isn't rendered when viewing the multiple debug views available to Lighting when Draw Instanced is enabled in the Terrain Set... Read more
Terrain selection outline is missing
The selection outline is not rendered for the selected Terrain GameObject. Selection Outline was implemented for 2018.3 Terrain at s... Read more
When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but...
Steps to Reproduce on Standalone: - Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled" - Connect an... Read more
GearVR back button incorrectly fires button 1 on both hands
How to reproduce: - Open the attached project - Deploy to GearVR - tap the "back" button Expected: Depending on whether the remote ... Read more
Unable to update project from 2018.2.0x-ImprovedPrefabs to 2018.3.0b1
To reproduce: 1. Create a project in 2018.2.0x-ImprovedPrefabs 2. Open the created project in 2018.3.0b1 Expected: project is prop... Read more
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce: 1. Open user attached project 2. Open 'EmptyTest' scene 3. Enter playmode -- Inspect the character Expected beh... Read more
[Oculus][Daydream][XR] White pixel artifacts shown when using Post Proce...
How to reproduce: 1. Open attached project 2. Build and run on Android device 3. Observe the Cube and different Post Processing effe... Read more
Inspector lock icon is partially hidden by tab-scroll icon
To reproduce: 1. Open a few tabs in the same window as the Inspector 2. Observe the lock icon Expected: the lock icon is not obscu... Read more
Serialized struct called AABB throws InvalidOperationException errors
To reproduce: 1. Open the attached project (aabbStruct.zip) 2. Select tthe Bug object in the Hierarchy 3. Observe the console Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map