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0
votes
Fixed

[DXR] Buggy interpolated vertex attributes on some triangles when using ...

DirectX12

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Oct 09, 2020

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Version/s: 2020.2.0a12

When using ray tracing effects, some meshes can have one triangle that interpolates wrong vertex attributes. This happens with 16-bi... Read more

0
votes
Fixed

Crashing with progressive GPU when baking lighting with the AZURE Nature...

Progressive Lightmapper

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Sep 12, 2020

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Version/s: 2020.1, 2020.1.5f1

Repro steps:- download the AZURE.zip project from the comments- open the Demo scene- bake lighting with Progressive GPU- reproduced ... Read more

0
votes
By Design

The "Everything" option in EnumFlagsField is not overridden with unsigne...

IMGUI

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.27f1, 2020.2

How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more

1
votes
Not Reproducible

[Linux] "Out of memory!" crash when opening Unity on Ubuntu 20.04

Linux

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Jul 13, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1

Reproduction steps:1. Create and open a new project2. Observe the crash Full error:Out of memory!(Filename: ./Editor/Src/Application... Read more

0
votes
Fixed

[iOS] [UaaL] Screen.orientation method reports that screen is upside dow...

iOS

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Oct 06, 2020

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Version/s: 2019.4, 2019.4.6f1, 2021.1

How to reproduce:1. Open the attached 'Unity UAAL ScreenOrientation Bug Report.zip' project2. Switch Platform to iOS in Build Settin... Read more

0
votes
Fixed

PlayerUpdateTime PlayerLoop callback no longer works properly after Time...

Scripting

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Oct 09, 2020

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Version/s: 2020.2.0a16

1. Open attached project;2. Build a player to any platform that received Time.deltaTime fix;3. Observe that project time calculation... Read more

0
votes
Fixed

NullReferenceException when graph window is opened on a new project

Package: Visual Scripting

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Sep 01, 2020

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Version/s: 1.4.13

Reproducible on: "main" branch Release candidate 1.4.13 Platform: Window 10 Unity version: 2020.1.3f1 and 2019.4.8f1 Steps to Reprod... Read more

0
votes
Fixed

[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...

Package: Shader Graph

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Oct 09, 2020

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Version/s: 10.1.0

Reproduces on Master (481375fefe) after "Vector 1 to float" changeRepro1. Create a custom function node2. Add an inputExpected resul... Read more

0
votes
Fixed

[Shadergraph] Second Input port of Divide node after being disconnected ...

Package: Shader Graph

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Oct 09, 2020

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Version/s: Master (481375fefe)

Reproduces on Master (481375fefe)reproduces on 9.x.x/release (2ddf9def91)doesn't reproduce in 8.x.x/release (4b3e9d383d) Repro steps... Read more

0
votes
Fixed

Generated Xcode project doesn't build when using il2cpp scripting backend

MacOS

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Oct 09, 2020

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Version/s: 2020.2.0b6

To repro: 1. Create new project on MacEditor;2. Switch to macOS platform;3. Switch to il2cpp scripting backend;4. Enable "Generate X... Read more