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[UIR] EnumField becomes invisible when the ScrollView contains a large n...
How to reproduce:1. Open the attached '1296815.zip' project2. In the top menu bar select Custom > First Test3. Scroll down to the... Read more
Added Components to the Instance of a Prefab cannot be reordered when dr...
How to reproduce:1. Open the attached "1297737_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Prefab" ... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more
Global Shader keyword limit is reached when Fallback Shader adds local k...
How to reproduce:1. Open the user's attached "ShaderLocalKeywordBuild.zip" project2. Open the "SampleScene" Scene3. Go to File ->... Read more
[Shader Graph] Graph Inspector sticks to mouse after using dropdown
Steps to repro:1) change a drop-down on the shadergraph graph inspector2) observer that it sticks to the mouse (see attached gif) Read more
[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
[XR SDK] [URP] Temporary render texture does not bind to shader when set...
Reproduction steps:1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip")2. Open SampleScene scene3. Make s... Read more
"Importer(TextScriptImporter) generated inconsistent result" on importin...
"Importer(TextScriptImporter) generated inconsistent result" warning appears when importing new text file with the same timestamp, s... Read more
[2D] [PSD Importer] PSB is not updated properly from 2019.3.x w/ PSD Imp...
[2D] [PSD Importer] PSB is not updated properly when moving from 2019.3.x with PSD Importer v.2.1.0 to 2019.4.x with PSD Importer v.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs