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Crash in SplatDatabase::GetBasemap() and assert errors appear after dele...
Prerequisites:Download 'The Wasteland' package from Asset Store (https://www.assetstore.unity3d.com/en/#!/content/48802). Steps to r... Read more
[UNET] Calling NetworkDiscovery.StopBroadcast() and NetworkServer.Reset...
Steps to reproduce:1) open the project2) play scene 'xx'3) click on 'Server' button4) click on 'Stop' button - crash notes: if it do... Read more
[WSA][WP8.1] Chinese Simplified QWERTY Keyboard has no suggestions
To reproduce on WP8.1:1. Obtain a windows phone with the Chinese Simplified QWERTY Keyboard installed. This is harder than it looks.... Read more
'finally' block of try/finally in coroutine is not called when object is...
Steps to reproduce:1. Download and open attached project "CoroutineNoDisposeRepro.zip"2. Open scene "Scene1" and play it3. Press eit... Read more
[WSA] TouchScreenKeyboard.wasCanceled is always false
On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more
[OSX] Sometimes Editor crashes when dragging tabs during asset import
Steps to repro: 1. Open Unity on OSX;2. Create new project;3. Open Asset Store (Window -> Asset Store);4. Select any relatively b... Read more
[Android] Simultaneous touch event with EventTrigger doesn't get two tou...
In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more
Compiler fails with an error when a dynamic type item is added to a List...
How to reproduce: 1. Open attached project- Note that there is a compilation error in the console:error CS0518: The predefined type ... Read more
[UI][2D] OnPointerDown is being called in incorrect game object when Z d...
Reproduction steps:1) Open user's attached project2) Open "LevelScene" scene3) Play scene4) Click on donuts and watch console's mess... Read more
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