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WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...
To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more
Loading a .mp4 into the new video player using the URL path fails on WebGL
To reproduce: 1. Build and run attached project for WebGL Actual: Video doesn't start and 'error loading video: Can't play movie' ... Read more
[SceneView][5.6] Linear color space scene view perf regression in 5.6
Viewport performance in Scene view when using Linear colorspace with Forward rendering is much lower than Gamma. When using Gamma, ... Read more
[WebGL] If building is failed deep into process, build location still po...
To reproduce: 1) Open attached project 2) Build for WebGL Expected: The build will fail, and nothing will pop out Actual: Explorer ... Read more
Building fails as UnusedByteCodeStripper2.exe fails to run properly
To reproduce: 1) Open attached project 2) Build it for WebGL The process fails with these two errors: http://puu.sh/u78I7/d9d6df21c... Read more
Animation name in Animator are blank if .anim name contains period
Steps to reproduce: 1. Download test.fbx and import it to Unity 2. Open Animator window and drag all test.fbx animations into it 3. ... Read more
[Android] HttpWebRequest receives error 'Unable to find /System/Library/...
Steps to reproduce: 1) Download attached project 'HttpWebRequest.zip' and open in Unity 2) Create a new scene 3) Drag and drop 'Ne... Read more
Preprocessor directives aren't affected after switching platform to iOS ...
Steps to reproduce: 1. Download "TestUnityBug.zip" provided by the user 2. Extract and open the project 3. Go to build settings, mak... Read more
[WinInstaller] Some dll's are left undeleted after Editor uninstallation
After deinstallation list of dll's is left in Editor folder. - Unity 2017.1.0a1/Editor/embree.dll - Unity 2017.1.0a1/Editor/OpenRL.... Read more
Using ETC1 with split alpha results in some textures getting corrupted a...
Steps to reproduce: 1. Open attached project 2. Switch to android platform 3. If textures are not set to be compressed with ETC do s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects