Search Issue Tracker
Mesh Instance Renderer Component is not correctly rendered in the Inspector
To reproduce: 1. Open the attached project (ECS_2.zip) 2. Open the Sample Scene and select the "GameObject" object in the Hierarchy... Read more
Fallback references to other fonts are not set correctly
To reproduce: 1. Open the user's attached project 2. Open the "SampleScene" 3. Observe the fonts Expected result: A reference font ... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce: 1. Open attached project "ApplicationFocusTest.zip" 2. Build the 'ApplicationFocusTest' application by going to F... Read more
[Editor] "Format" setting is missing and ArgumentException occurs for te...
"Format" setting is missing from texture presets for the platforms and ArgumentException occurs on selecting them Steps to Repro:... Read more
Crash on set_bp_in_method_cb when debugging Dictionary variable in Visua...
How to reproduce: 1. Open the attached DebugRepro project 2. Open SampleScene in Assets/Scenes folder 3. Open "repro" script in Visu... Read more
[Cinemachine] Main camera Z axis is modified on any action in editor whe...
To reproduce: 1. Open repro project 2. Open 'TestScene' 3. Open Game view near the Scene view 4. Select 'MainCamera' or 'CM vcam1' g... Read more
Hard Crash when calling IntPrt
To reproduce: 1. Open the QA's supplied project 2. Open the scene "Main" 3. Play it -- The Editor crashes, Reporter does not open ... Read more
[Timestep] Some discrepancies exist with particle systems running with a...
There are some potential discrepancies when the timestep is increased. Possibly by design, but logging for the sake of completion R... Read more
API updater replaces NavMeshBuilder with UnityEditor.AI.NavMeshBuilder w...
Repro steps: 1. Open attached project 2. Modify the manifest.json file in the Project Folder -> Packages to have no dependencies 3. ... Read more
AssetDatabase.FindAsset doesn't find certain scriptable object when filt...
To reproduce: 1. Open the attached project (findAssets.zip) 2. Go to Bug Repro -> Test 3. Observe that console prints 0, when it sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map