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[LWRP] [Mobile] Increased memory usage and extra rendering steps
Reproduction steps:1. Open the attached project (bugreport.zip > lwrptest19).2. Build and run it on an iOS device. Actual behavio... Read more
[IL2CPP] "AmazonServiceException: Unable to find credential" exceptions ...
How to reproduce:1. Download the project from the attached Unity cloud link in the edit field2. Open the project in the Editor and e... Read more
Multiple managers are loaded of type: error when saving the project
Steps to reproduce : - create a new project- open Project Settings- browse trough the settings- save the project and notice the erro... Read more
IL2CPP exception is thrown when building for iOS/Android platform
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform and Build Actual: Build f... Read more
Only the first Catch Block catches Exceptions in Builds when using multi...
To reproduce: 1. Download attached "catchmeifyoucan.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play mode4.... Read more
Seeded UnityEngine.Random is not deterministic when there is an active P...
How to reproduce:1. Open the attached project ("case_1155434-RNGPPVBugReport.zip")2. Open the repro scene ("TestScene")3. Enter play... Read more
[IL2CPP] catch (Exception) doesn't catch exceptions thrown in try-finall...
To reproduce:1. Open attached project "throw.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deploy the Xcode project to an ... Read more
[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...
How to reproduce:1. Create new empty project2. Switch player to iOS3. Remove or update Ads package4. Enable Development build and Sc... Read more
[Lighting] Infinite error loop after assigning 2D texture to custom cube...
Steps To Reproduce: 1. Create a new Project2. Hierarchy > Light > Reflection Probe3. Select Reflection Probe in hierarchy to v... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section