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System.DateTime causes ArgumentOutOfRangeException in Windows Standalone...
How to reproduce:1. Open the attached project2. Build the project3. Make sure your Windows system language is set to "Thai"4. Run th... Read more
"Assertion failure. Values are not equal." when adding Shared Component ...
How to reproduce:1. Open the user's project2. Open LineRendererSample3. Select "Camera" in the Hierarchy Expected result: No errors ... Read more
Perforce Integration re-adds deleted files
How to reproduce:1. Create a new project and set it up to use Perforce version control2. Submit the project3. In the Packages folder... Read more
Move tool glitches when using Vertex snapping
How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Open 'SampleScene' and select 'Cube(1)'3. Make sure that ''M... Read more
Serialized Property has an incorrect name in the Inspector Window
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "GameObject" GameObject4. In Project Window open ... Read more
Resources Load fails to load TextAsset when it has non-ASCII characters ...
How to reproduce:1. Open the user's project2. Open the scene "WebGLBug/TestWebGLScene"3. Press Play.Note that text appears on both s... Read more
Light probe still affects the main scene after a scene with the light pr...
How to reproduce:1. Open attached project "1159136_LightProbe.zip"2. Open scene "Empty" scene and wait for lighting bake3. Open scen... Read more
[Editor]Scrollbar on Inspector does not disappear after deselecting a ga...
Scrollbar on Inspector does not disappear after deselecting a gameObject.Refer the attached video. Steps to reproduce:1) Create a ne... Read more
Editing the Particle System component on a prefab asset desyncs multiple...
Steps to reproduce:1. Create a new project2. Create a prefab with a Particle System component3. Open another Inspector tab so you ha... Read more
[Addressables] NullReferenceException is thrown when building player con...
How to reproduce:1. Open the attached project ("case_1157942-Addressables02.zip")2. Open the Addressables window3. Build player cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes