Search Issue Tracker
Progress reported by AssetBundleCreateRequest is 0 when isDone is true
To reproduce: 1. Make assetbundle by menu->tools/createassetbundle 2. Open test scene 3. Run project and hit the button Actual: ... Read more
ScriptableObject sub-assets are null until assemblies are recompiled
Reproduction Steps: 1. Import attached project. 2. Open Window -> Localization. 3. Drag "loc_master" from Resources -> Localization ... Read more
Humanoid animation throw Invalid AABB rkBox and IsFinite d outDistanceFo...
To reproduce: 1. Open attached project. 2. Open scene: AnimationTestScene 3. Press play. Errors in console: Invalid AABB a Invali... Read more
An object touching multiple Colliders in a compound Rigidbody causes str...
Steps to reproduce: 1. Open the attached project (Bewildering Defiance of Physics.zip) 2. Open the Assets/Box Scene.unity scene 3. P... Read more
[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...
Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Play mode 4. Open the Frame Debugg... Read more
An error "Destroying object "" is not allowed at this time" shows up, wh...
Reproduction steps: 1. Open the attached project; 2. Open the scene "IssueScene"; 3. Go to Main Camera -> Volumetric Fog -> General ... Read more
MkvReader::AsyncReadCompletion crash caused when importing a .webm file
1. Open attached project 0x00007FFC091B1A85 (mfmkvsrcsnk) MkvReader::AsyncReadCompletion 0x00007FFC091BFD27 (mfmkvsrcsnk) MkvMfSour... Read more
Disabling RuntimeAnimatorController in Play mode causes object's Transfo...
Reproduction Steps: 1. Import attached project. 2. Open "Error repro" scene. 3. Enter Play Mode. 4. Select "ThirdPersonController" i... Read more
NullReferenceException when playing humanoid animation having its avatar...
To reproduce: 1. Open attached project. 2. Open scene: AnimationTestScene 3. Select asset in project view: Assets/units/New Experim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects