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UI elements size changes when switching focus between multiple game pane...
Steps to reproduce:1. Open User-supplied project ("SplitFlapEngine.zip")2. Enter Play mode3. Switch the top Game panels aspect ratio... Read more
allowSceneActivation = false is ignored when particular set of Audio Fil...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1153187.zip" Project2. Enter Play Mode3. Observe the "New Sce... Read more
PropertyFields added in OnCreateInspector Method disappear after adding ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Unity2019.2-UIElementsInspectorIssue.zip" Project2. Click on "MyOb... Read more
Hotkeys containing uppercase letter conflict with hotkeys containing Shi...
How to reproduce:1. Open the attached project ("Hotkeys_Test")2. Enter Play Mode3. Press Ctrl+T4. Press Ctrl+Shift+T Expected result... Read more
[Scripting] SystemLanguage.Language returns a different value from its p...
How to reproduce:1. Open user-submitted project (SystemLanguageBugReport)2. Create a new Language Package asset by clicking Assets &... Read more
[iOS][Editor]Legacy Launch Images iPhone 6.5 Landscape resolution mislab...
How to reproduce:1. Create a new project2. Go to File-> Build Settings-> Switch to iOS Platform3. Open Player Settings-> Sp... Read more
Probuilder window shows tooltips even when any other window is blocking ...
How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more
Only project solution is opened when opening c# file from the Project wi...
How to reproduce:1. Create a Project.2. Project Window> Right click > Create > C# script.3. Double click on the script to o... Read more
Docking a window in Editor throws a NullReference Exception
Docking a window in Editor throws a NullReference Exception To reproduce:1. Create a new project2. Undock any window (Hierarchy)3. D... Read more
SystemInfo APIs take enum parameter create GC.Alloc
Steps:1. Open attached project, open repro scene2. Hit play3. Open Profiler > CPU Usage4. Look at Hierarchy > PlayerLoop > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code