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[Terrain] Quantization of brush preview
The brush preview and mesh preview are quantized and end up not matching the actual modification to the heightmap Read more
[Terrain] Small brush sizes cause the brush preview texture to tile
Small brush sizes cause the brush preview to tile. Brush preview should not be tiling Read more
[LWRP/VRLW] On Android and iOS, UI images transparency doesn't work
How to reproduce: - Open the attached project - Switch to Android or iOS build platform - "Build and Run" to a device Expected: The... Read more
[Terrain] Clamping/stretching of painted texture causes application to n...
Something is causing the alpha texture application to be clamped (to 0?) and stretches the actual application a bit. Noticeable with... Read more
Test Runner hangs when Exception is thrown in UnitySetUp
How to reproduce: 1. Open the attached "Test1077216.zip" project 2. Go to the Test Runner and Run All 3. Notice that the Test Runner... Read more
[WebGL] RectMask2D does not mask
Reproduction Steps: 1. Open the attached project. 2. Open the SampleScene. 3. File->Build Settings->WebGL->Build and Run What's Exp... Read more
SceneView renders legacy skybox when custom RP is active
SceneView still renders legacy skybox when custom RP is active. Tested with HDRP, but I'd assume this is the case for any SRP. This ... Read more
[WSA] Exported project does not have Visual Assets set correctly in Pack...
Steps to reproduce: 1. Download 1066142_repro.zip 2. Switch platform to UWP 3. Build project with IL2CPP backend 4. Open Visual Stud... Read more
Unity crashes on std::_Tree<std::_Tmap_traits<core::basic_string<char,co...
How to reproduce: 1. Open user's attached project "Assets.zip" 2. Rightclick on Assets folder and choose "reimport" -- Unity crashes... Read more
[GearVR][Android][XR] Oculus plugin is not loaded when using ARM64 as ta...
How to reproduce: 1. Open attached "OculusInitialization" project 2. Build & Run project (all the configuration is already done in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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