Search Issue Tracker

0
votes
Fixed

[Terrain] Quantization of brush preview

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

The brush preview and mesh preview are quantized and end up not matching the actual modification to the heightmap Read more

0
votes
Fixed

[Terrain] Small brush sizes cause the brush preview texture to tile

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

Small brush sizes cause the brush preview to tile. Brush preview should not be tiling Read more

1
votes
Fixed

[LWRP/VRLW] On Android and iOS, UI images transparency doesn't work

Graphics - General

-

Sep 07, 2018

-

Version/s: 2018.2.0a1

How to reproduce: - Open the attached project - Switch to Android or iOS build platform - "Build and Run" to a device Expected: The... Read more

0
votes
Fixed

[Terrain] Clamping/stretching of painted texture causes application to n...

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

Something is causing the alpha texture application to be clamped (to 0?) and stretches the actual application a bit. Noticeable with... Read more

0
votes
Fixed

Test Runner hangs when Exception is thrown in UnitySetUp

Unity Test Runner

-

Sep 02, 2018

-

Version/s: 2018.2.6f1

How to reproduce: 1. Open the attached "Test1077216.zip" project 2. Go to the Test Runner and Run All 3. Notice that the Test Runner... Read more

6
votes
Fixed

[WebGL] RectMask2D does not mask

WebGL

-

Mar 15, 2018

-

Version/s:

Reproduction Steps: 1. Open the attached project. 2. Open the SampleScene. 3. File->Build Settings->WebGL->Build and Run What's Exp... Read more

0
votes
Fixed

SceneView renders legacy skybox when custom RP is active

Graphics - General

-

Aug 30, 2018

-

Version/s:

SceneView still renders legacy skybox when custom RP is active. Tested with HDRP, but I'd assume this is the case for any SRP. This ... Read more

0
votes
Fixed

[WSA] Exported project does not have Visual Assets set correctly in Pack...

Windows

-

Aug 01, 2018

-

Version/s: 2018.2.1f1

Steps to reproduce: 1. Download 1066142_repro.zip 2. Switch platform to UWP 3. Build project with IL2CPP backend 4. Open Visual Stud... Read more

0
votes
Fixed

Unity crashes on std::_Tree<std::_Tmap_traits<core::basic_string<char,co...

Asset - Importers

-

Sep 10, 2018

-

Version/s: 2017.3.1f1

How to reproduce: 1. Open user's attached project "Assets.zip" 2. Rightclick on Assets folder and choose "reimport" -- Unity crashes... Read more

0
votes
Won't Fix

[GearVR][Android][XR] Oculus plugin is not loaded when using ARM64 as ta...

Package: Oculus Android

-

Sep 10, 2018

-

Version/s:

How to reproduce: 1. Open attached "OculusInitialization" project 2. Build & Run project (all the configuration is already done in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.