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[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce: 1. Open attached project 2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > Chec... Read more
Setting LineRenderer's endColor does not change the last Alpha value if ...
To reproduce: 1. Open attached project "LineRendererEndColorBug.zip". 2. Play "Scene" scene. 3. Look at line renderers. Transparency... Read more
[ScriptUpdater] Too many heap sections error while upgrading a project w...
Reproduction Steps: 1- Open the reproduction project using Unity 5.5. (860948_reproduction.zip) 2- Wait for import, Unity will ask t... Read more
[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...
Steps to reproduce: 1. Download and open the attached project. 2. Open the Profiler window 3. Enter play mode Expected result: no, ... Read more
AudioMixer values get reset between Awake() and Start()
To reproduce: 1. Open user's attached project ("SoundManagerFix.zip") 2. Paste these lines into the Start() function: float test = -... Read more
Non-Linear Editor performance of SaveScene and EnterPlaymode
Reproduction Steps: 1- Open the reproduction project (case_863912.zip). 2- Open profiler and start profiling the editor. 3- Measure ... Read more
[Regression] Default terrain's material is more specular in 5.6 than in ...
Prerequisites: You'll need Unity 5.5 and 5.6. Steps to repro: 1. Create new project in Unity 5.5.; 2. Export attached package; 3. ... Read more
[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...
iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce: 1) ... Read more
Crash on opening project in 5.6.0b3
Unity crashes on project attached. No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-exis... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps: 1. Open my attached project 2. Open scene1 3. Enter Play mode 4. Click on the button Result: OnPointerDown() is... Read more
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