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[Profile Analyzer] Marker Summary Max and Individual Max values have lin...
How to reproduce:1. Open the attached "case_1281270.zip" project2. Open Profiler3. Capture some data4. Open Profiler Analyzer5. Sele... Read more
Highlighter.Highlight does not highlight Components and instead throws a...
How to reproduce:1. Open user-submitted project (Bug report.zip)2. Open the SampleScene3. Select Cube in the Hierarchy window4. In t... Read more
Universal Render Pipeline/Terrain/Lit type shader material doesn't have ...
How to reproduce:1. Create a new Universal Render Pipeline project2. Add TerrainCF3.mat asset from edit link "TerrainCF3.mat" and se... Read more
[ECS] Disabled Entities in subscene wont follow parents when re-enabled ...
Steps:1. Download attached project (SubsceneDisabledEntity.zip)2. Open project with Unity 2020.2.0b3. Open the "Scenes/SampleScene"4... Read more
[VFX Graph] Exposed Properties added to the Visual Effect component are ...
[VFX Graph] Exposed Properties added to the Visual Effect component are overlapping Exposed properties added to the Visual Effect co... Read more
[Asset Store] Nothing happens when I try to import from Asset Store webs...
1) Open Unity Editor2) Open Asset Store website (Used Google Chrome and Microsoft Edge)3) Log in with your Unity account4) Find any ... Read more
[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to iOS3. Make sure that 'Development Build... Read more
[Probuilder] Modifying a value of a prefab in ProBuilder results in a Me...
Reproduction steps:1. Open the user's attached project "Probuilder Prefab Test.zip"2. Go to the SampleScene and open the "A Prefab" ... Read more
[Addressables] ResourceType of a Sub-asset is null when using the LoadRe...
How to reproduce:1. Open the attached "1281539 repro" project2. Open the "SampleScene" Scene from Assets > Scenes3. Open the Cons... Read more
Incorrect import when a skinned mesh has vertices unassigned
When importing fbx with a skinned mesh that has vertices not assigned to any joint, they get arbitrarily get set to 1. 1. Open 'Unas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically