Search Issue Tracker
Fixed in 5.0.0
Votes
0
Found in [Package]
4.4.0
Issue ID
1281658
Regression
No
[Probuilder] Modifying a value of a prefab in ProBuilder results in a Mesh warning to appear
Reproduction steps:
1. Open the user's attached project "Probuilder Prefab Test.zip"
2. Go to the SampleScene and open the "A Prefab" prefab
3. Expand the "A Prefab" prefab in the Hierarchy window and select "Particle System"
4. Edit anything in the "Particle System's" Inspector window
Expected result: No warnings in the Console window
Actual result: "Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag" warning in the Console window
Reproducible with: PB 4.4.0 (2018.4.27f1, 2019.4.9f1, 2020.1.5f1, 2020.2.0b2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 5.0.0):
Package with the fix is available in: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2
https://github.com/Unity-Technologies/com.unity.probuilder/pull/347