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[LineRenderer] Line width becomes 0 when modifying the last position
Steps to reproduce: 1. Download and import attached project.2. Open scene: DemoSceneSimple.3. Play.4. Click and drag on game view so... Read more
[Inspector][Rotation] Rotation value change in play mode is calculated i...
Repro steps:1) Open project2) Create a cube3) Change Rotation X to 1004) Enter Playmode and notice it is changed to ~805) Repeat wit... Read more
[Animation] Keyframes can't be copy/pasted to a clip where associated pr...
Reproduction steps:1) Open attached project2) Open scene "TestScene" and3) Select "TestAnimation" game object4) In the Animation Tab... Read more
[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...
Steps to repro: 1. Open Unity Launcher Window on OSX;2. Click Sign In button;3. Close Launcher window (either by clicking X button o... Read more
[UI] Duplicating child objects of Canvas with rotation set to Worldspace...
Steps to reproduce:1) open users attached project2) select from hierarchy cube>CanvasWithLocalRotation>Panel3) duplicate (ctrl... Read more
[WebGL][Audio] Setting audioSource.time gives different results in edito...
Reproduction steps:1) Open attached project2) Open scene "Main"3) Enter play mode4) Press the "A" key on the keyboard rapidly--- You... Read more
Inconsistent behaviour when drag-and-dropping new assets
This looks like 3 separate problems: 1. Dragging an asset directly into the scene view (seems possible since 5.2) creates two copies... Read more
Compression is not performed on AssetBundles using BuildPipeline.BuildSt...
When building AssetBundle's using the legacy method BuildPipeline.BuildStreamedSceneAssetBundle(), using Unity 5.3.X, the created As... Read more
Sprite gets cut off diagonally
Steps to reproduce:1. Download attached spritesheet "Aldebert.png".2. Import sprite with settings:Texture Type: Sprite (2D and UI)Sp... Read more
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