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Using ParticleSystem.Emit with Play on Awake enabled triggers a crash
Steps to reproduce:1. Open attached project "CrashSample.zip"2. Load scene TestScene3. Observe that Play on Awake on "Particle Syste... Read more
Objects are not masked when they go further than the border of ScrollRect
To reproduce:1. Open attached Unity project "UIBug.zip"2. Open "RectMask2D" scene3. In the Play Window, choose any of the default re... Read more
"Trying to add UI_Console" and other errors pop up when SetActive() meth...
How to reproduce:1. Open attached Unity project "Dwarf Mountain New"2. Load scene "Game"3. Enter Play mode Expected Result: Game pla... Read more
[V1][OSX][Metal] SSR crash at high load on Metal Editor
Crash (no stacktrace) when using SSR at high load on OSX Metal Editor Repro settings:Blend: PBRQuality: HighIterations: 256 Reduce i... Read more
[Mobile][IL2CPP][.NET 4.6] Casting decimal type to double returns incorr...
Casting decimal values to doubles results in incorrect results with IL2CPP and .NET 4.6 on iOS and Android. Steps to reproduce:1) Op... Read more
Calling Mesh.subMeshCount = 0 crashes the Editor in MeshRenderingData::E...
To reproduce: 1. Open the project, attached by the tester (subMeshCountCrash.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more
Copying from one timeline, pasting to another, and then deleting the fir...
To reproduce: 1. Open the project, attached by the tester (timelineTrackCopy.zip)2. Open the "scene" scene3. Select the "B" timeline... Read more
Holding alt and clicking around the corners of an undocked Game Window i...
To reproduce:1. Open attached Unity project "icon.zip"2. Open "Shooter mechanic" scene3. Undock Game window4. Go into Play mode5. ho... Read more
[AppleTV] Building a project that doesn't have all Icons set up for Appl...
Steps to reproduce: 1. Create new Unity project2. Switch to AppleTV3. Build the project4. Notice the build fails with the following ... Read more
Unity Perforce Integration does not check out Reflection Files
To reproduce:1. Setup Perforce on your machine;2. Open the attached project;3. Go to Edit > Project Settings > Editor > Ver... Read more
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