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[iOS] Locked Orientation App orientation is switched if it is brought to...
Reproduction Steps: 1. Open "Camera" project 2. Build for iOS 3. Check if orientation is locked to Landscape Right only 4. In Xcode ... Read more
In Editor Sign-in - Sign-in message overlaps on top of Services window u...
1. Create any project (in Production or Staging Env.) 2. Make sure you're signed in 3. Navigate to the Services Window 4. Select Col... Read more
[Oculus|VRFocus] Camera with display (None) does not render to monitor w...
[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we c... Read more
GL.End requires material.SetPass error in console when water is behind p...
To reproduce: 1. Open attached project. 2. Press play. 3. Open scene view. 4. Select Water4Advanced game object in hierarchy. 5. Go... Read more
Scene name is incorrect in exported package if that scene was renamed be...
To reproduce: 1. Create new project. 2. Create and save new scene. 3. Export the scene into a package. 4. Rename the scene in proje... Read more
Having a prefab with a Skinned Mesh Renderer and Cloth component causes ...
How to reproduce: 1. Open attached "ClothBug" project and "clothTest" scene 2. Enter playmode Expected result: Editor does not cr... Read more
Scene view elements become washed out after enabling Linear Color Space ...
Scene View elements become very bright after enabling HDR if the Color Space is set to 'Linear'. Steps to reproduce: 1) Open the at... Read more
Editor attaching state is not reflected in Preferences/External Tools
Reproduction steps: 1. Open the attached project (or any project) 2. Go to Edit->Preferences->External tools 3. Make sure your scri... Read more
Incorrect expiration date in the error message when seat is removed
Steps: 1. Assign the Pro seat to a user 2. Launch Editor 3. Activate editor with received serial key 4. Close the editor 5. Remove a... Read more
Material override tag casing is ignored after being set the first time
Reproduction steps: 1. Open the attached project 2. Click on Assets/material.mat to view it in the inspector 3. Enable the Debug Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects