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Not Reproducible
Votes
0
Found in
2017.1.1f1
Issue ID
967045
Regression
Yes
[WSA] Serialized variable is causing a crash when loading a scene from AssetBundle under Windows Store Platform
Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Open the TanksLoader scene
4. Delete Assets\StreamingAssets\AssetBundles\WSA folder
5. Build a new AssetBundles. Menu bar -> Assets -> AssetBundles -> Build AssetBundles
6. Play the scene
7. Click "Load Scene"
8. Observe the crash
Actual results: Unity crashes on loading the scene
Expected results: Scene should be loaded normaly
Note:
Assets\TestScript.cs on line 13 (public GameObject) is causing the crash
Reproduced with: 2017.1.1f1, 2017.1.2p3
Not reproduced with: 5.5.5p1, 5.6.4p2, 2017.2.0p2, 2017.3.0b9, 2018.1.0a4
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