Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a7
Issue ID
948137
Regression
No
Stable crash when debugging with .NET 4.6
Reproduction steps:
1. Open project attached.
2. Open VS debugger and add a breakpoint on line 20.
3. Press play.
4. Once a breakpoint is triggered, press Continue 5 times (or something like that).
5. Remove breakpoint, press continue and leave play mode.
6. Add breakpoint back again and enter play mode.
Expected result: Unity will enter play mode.
Actual result: Unity crashes.
Reproduced on: 2017.1.0f3, 2017.3.0b9, 2018.1.0a4.
Tested with VS2017.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment