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0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

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May 26, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

3
votes
Fixed

ArgumentOutOfRangeException is thrown when the Input System UI Input Mod...

Package: Input System

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Nov 15, 2023

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Version/s: 1.7.0, 1.8.0-pre.1, 1.8.0-pre.2

How to reproduce:1. Open the “IN-60236_repro“ project2. Open the “StartUp“ scene3. Open the Simulator tab (Window → General → Device... Read more

0
votes
By Design

Physics.CheckSphere returns false when in a non-convex mesh collider

Physics

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Nov 28, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Set "R" in TestOverlap.cs to 0.7 and start the game3. Console ... Read more

0
votes
Fixed

[URP] Deferred rendering path combined with a certain rotation of Direct...

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the “Flickering” project Open “SampleScene” scene Navigate/look around in Scene View Expected result: No bl... Read more

0
votes
Fixed

[Video][Crash] It's possible to enter negative and 0 dimensions for vide...

Video

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Mar 22, 2017

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Version/s: 2017.1.0a4

To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more

0
votes
Fixed

[Editor] Compilation error in the editor code after a failed platform sp...

Themes

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Jun 16, 2017

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Version/s: 5.6.1p1

Steps to reproduce:1. Open the attached project(CompilationError.zip)2. Build for Windows Standalone (x64) -> There build should ... Read more

3
votes
Fixed

When setting up fallback fonts through the inspector the reference will ...

uGUI

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Jun 08, 2017

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Version/s: 5.5.3f1

Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more

0
votes
Fixed

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