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Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
[OpenXR] Single Pass Instanced rendering distorted right eye view using ...
Reproduction steps:1. Open the attached project "AmdXR.zip"2. Connect Oculus Quest headset via Link3. Enter Game Mode and observe ri... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click ... Read more
Physics.CheckSphere returns false when in a non-convex mesh collider
Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Set "R" in TestOverlap.cs to 0.7 and start the game3. Console ... Read more
Compilation errors appear after installing Vector Graphics when Unity We...
Reproduction steps:1. Create a new project2. Open the Package Manager and select Built-in packages3. Disable the Unity Web Request W... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code