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Calling GUI.Button on OnGUI() causes text to become black when building ...
How to reproduce:1. Open attached project2. Open "MainMenu" scene (In "Scenes" folder)3. Build the project4. Observe Game View Windo... Read more
Inserting transforms between the Gameobject having the Animator componen...
How to reproduce:1. Open the attached project ("case_115416.zip") and open the "handle_error" scene2. Enter Play Mode and observe th... Read more
Script Execution Order doesn't respect the order when deserialization is...
How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more
[Editor] Hierarchy sorting icon is blurred at 150% scale
Hierarchy sorting icon is blurred at 150% scale and higher Steps to Repro:1. Create a new Project2. Edit > Preferences3. General ... Read more
[Editor] Folder names are overlapping inspector border in two column lay...
Folder names are overlapping inspector border in two column layout at 150% or more scale Steps to Repro:1. Create a new Project2. Pr... Read more
[LWRP] Shader errors in the Console using SRP and switching from Linear ...
Steps to reproduce: 1) Open Unity hub and create a new LWRP template project2) Go to Window >> Package Manager and Update LWRP... Read more
[LWRP] Shadow banding using SRP and Android platform is selected
1) Open Unity hub and create a new LWRP template project2) Go to Windows >> Package manager and update LWRP to 6.5.33) Go to B... Read more
UI does not exist in the namespace Error when having Cinemachine in a pr...
How to reproduce:1. Create a new project2. Open Package Manager Window3. Import Cinemachine package Expected result: No error is thr... Read more
AssetDatabase.IsValidFolder returns false when the end of the path strin...
How to reproduce:1. Open tester-submitted project (pathSlash)2. Open SampleScene scene3. Enter Play Mode Expected result: AssetDatab... Read more
Unity Editor freezes when calling UnityEngine.Time from a Job System wit...
Steps to reproduce:1. Download 1152060_repro.zip and open "HelloCube" scene2. Enter play mode3. The exception is triggered: UnityExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open