Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0a3
2019.2.0a10
2019.2.0a14
Issue ID
1152060
Regression
Yes
Unity Editor freezes when calling UnityEngine.Time from a Job System with enabled Burst
Steps to reproduce:
1. Download 1152060_repro.zip and open "HelloCube" scene
2. Enter play mode
3. The exception is triggered: UnityException: get_deltaTime can only be called from the main thread.
4. Unpause the play mode
Expected results: Editor throws the second UnityException: get_deltaTime can only be called from the main thread
Actual results: Editor freezes when unpausing play mode
Reproduced with: 2019.3.0a3, 2019.2.0b1
Not reproducible with: 2019.1.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment